virtualDavis

ˈvər-chə-wəlˈdā-vəs Serial storyteller, poetry pusher, digital doodler, flâneur.

Story Circle: Digital Story around the World

The idea of creativity clusters has been around since the beginning of time.  Anything that works this well is worth noting!  Usually linked to the high-tech cluster in Silicon Valley, a creativity cluster is simply a collection of people in a high-performance environment that maximizes creative output. Building a cluster using digital technology and storywork is a powerful combination.

Story Circle is the first collection developed to track the digital storytelling movement around the world.   Exploring the digital landscape – consumer-generated content, memory grids, micro-documentaries, this book highlights who is doing what and where.  Following Joe Lambert‘s original version of digital storytelling as ‘knowing in practice’, Story Circle collects and describes digital projects in social, educational, activist and community contexts.  Great resource! (via mythginger.com)

I’ve just ordered Story Circle: Digital Storytelling Around the World and I’m looking forward to plunging in. Will update you all soon!

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How to Make a Digital Story in Front of 100 People

1 hour. 100 students. Mission? Teach the students how to make a digital story! Challenging for sure. Possible? Here’s Grimeland Merete’s story:

The other day I was asked to teach students studying to become pre-school teachers at The University College of Oslo how to make a digital story. At first I thought it would be a regular workshop with 15 to 20 students and that we would be able to use 1 to 2 days producing digital stories while I would supervise. These types of workshops I really love! I get to talk to people all the time, and help people tell their stories during the time we spend together in the workshop. And this is what I’ve done every time I’ve been teaching it to others – through workshops, and not lectures… So I was kind of surprised when Grete Jamissen said “I’m sorry, Merete. This is not going to be one of those cozy workshops we usually do. We have nearly 100 students, and you have to show them how it works in an hour. That’s all the time we got”. […]

I could have said that this post would be about how to make a digital story in 1 hour, but that wouldn’t have been entirely true, because Grete had spent quite a few hours preparing the raw material for me. Although I put it together, not entirely into a coherent story, I did spend 1 hour demonstrating how it’s done technically, while Grete probably has spent some 10 hours or so preparing the material. And I think she’s still working on it to get it down to a 10-20 min demonstration!

But doing it in front of 100 people, that was the challenge! So if you want to make a digital story live, you should have all your raw material collected and well rehearsed, especially if you’re recording it in front of an audience.

Your raw material should include:

  1. The story written down and/or printed – rehearse the recording 
  2. Selected pictures to compliment the story – numbering the might be a good idea so that you easier know what order you want them in
  3. Recording device or at least mic if you’re recording directly to MovieMaker
  4. Music (with clearance to use)

Read the full post at Sweet Chili of Mine

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Digital Storytelling Rocks

Telling stories is as old as the hills, as human as compassion and love, as necessary as air, sleep and chocolate. Fast forward to the digital age! Storytellers are inheriting more magical tools and techniques every day. Sounds, still and moving visuals, interaction, sharing, accessibility… This is the world of digital storytelling. Love it or hate it, it’s here to stay! (Amplicate.com)

What’s your opinion on Digital Storytelling?

Are you familiar with Amplicate.com? It’s new to me. Always more fun to experiment than stand on the sidelines and watch, right? So I dove in! According to the mission statement on their homepage, “Amplicate collects similar opinions in one place; making them more likely to be found by people and companies.” Hmmm… Not so sure about companies, but there may be a few people out there who want to weigh in on the merits and demerits of digital storytelling. Do you think digital storytelling rocks? Or do you think digital storytelling sucks?

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Digital Storytelling

Image and quotation via tech4k12.blogspot.com

Digital Storytelling is the modern way to tell a story. Any story.  Storytelling is a practice that has been around for as long as man has been talking.

There are several resources available for teachers to include digital story telling in their instruction.  Microsoft has recently published the Digital Storytelling E-Book, and have also created some guides to get teachers started with Windows Live Movie Maker, and Photo Story 3, both free downloads from Windows Live.

In October, 2007 educator Alan Levine evaluated 50+ on-line tools that you can use to create your own web-based story. He used each tool to create the same story so you can evaluate the differences yourself. See all the results at his wiki http://cogdogroo.wikispaces.com/StoryTools

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Storytellers of the New Millennium

Back in 1997 an in-depth feature on digital storytelling ran on SFGate.com (home of the San Francisco Chronicle), and it’s still referenced today because it offers such a comprehensive, almost encyclopedic introduction to digital storytelling. If the concept is new to you, this is a great place to start.

So what’s a digital storyteller? They are artists/writers using new tools and techniques, like HTML hyper-text linking for the web, animation programming in Macromedia DirectorPremiere, to tell their stories, and digital movie-making using Adobe.

These tools, and many others, are helping or perhaps even forcing writers and artists to think outside the realm of traditional linear narrative. Every aspect of storytelling; structure, plot, character, pace, voice, timing, and setting, has the potential to be morphed by digital contact.

Many of the new technologies, emergent themes and innovative projects are worth examining as a way to understand the current and constantly evolving state of digital storytelling.

Read the full article at sfgate.com

Although this already sounds a little dated (we’re already a full decade into the new millennium after all), it’s a basic, clear and helpful digital storytelling primer. You’ll find lots of great links to resources to accelerate your learning curve.

Perhaps the most important information comes in the first paragraph, a reminder that remains relevant today:

If you don’t have a good story to tell you might as well save yourself the expensive digital bells and whistles and go back to your writing table. Content is still, thankfully, king.

Over the last dozen years, the tools available to the digital storyteller have increased dramatically. It seems like every day there’s a new online resource to facilitate digital storytelling. It’s easy to get swept up in the razzle-dazzle, but strong narrative fundamentals are a prerequisite. A fancy mixer, oven and baking tin won’t create a delicious cake without the right ingredients. And a talented cook!

Create Animations at DoInk


run in the tunnel! by gingalegendweed, made at DoInk.com

“DoInk brings two things to the table: a community of talented people, and all the tools they need to share their ideas. Once, you’ve signed up you can begin animating, drawing, and sharing. And to speed things up, you can re-use the work of thousands of other users.” (DoInk.com)

DoInk is a website where you can roll your own animation. How does this work? No clue. Is it cool? Oh-so-very! And if you’re artistically challenged, that’s okay too… They’ve got you covered.

Center for Digital Storytelling

The Center for Digital Storytelling is “dedicated to assisting people in using digital media to tell meaningful stories from their lives…” Central to their mission “is an enduring respect for the power of individual voices and a deep set of values and principles that recognize how sharing and bearing witness to stories can lead to learning, action, and positive change.” This is one of the progeny of Dana Atchley’s work in digital storytelling.

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Digital Storytelling: A New Paradigm

Image by Ian Hayhurst via Flickr

Image by Ian Hayhurst via Flickr

I’m still mulling over Monica Hesse’s article, “As books go beyond printed page to multisensory experience, what about reading?” It’s packed with so many of the ideas swirling around Vooks and other new digital storytelling formats. Although I scoffed at her rumination (Is a hybrid book our future? Maybe…), I actually think that there’s a boatload of substance worth recapping, including an open-ended question about whether digital storytelling formats like vooks will diminish readers’ capacities for imagination.

It’s amusing that digital storytelling has been something of a sleeper topic for a decade or more, idling at the margins of publishing and academia. I might be exaggerating slightly, but generally speaking the mainstream publishing chatter has been focused on best sellers, the shift from fiction to non-fiction, online sales, etc. and suddenly — propelled by the rapidly shifting sands of book/media retail and recent innovations in book/media integration, packaging and distribution — everyone’s chattering wildly about the death of the book, the pros and cons of new media, etc. My enthusiasm for the changing publishing landscape is no secret. In fact, ever since I discovered Dana Atchley a decade ago, I’ve been trumpeting the clarion call for multimodal, interactive storytelling. And, despite newer and sexier storytelling possibilities emerging every day due to advances in the multimedia toolbox, increasingly ubiquitous (and ever faster) connectivity, and the digitally fueled appetites and habits of today’s consumers, I’m keenly drawn to the most primitive and basic roots of storytelling.

As the developed and developing worlds hurtle into the age of digital storytelling, it’s more important than ever to remember that the fundamental storytelling ingredients persist. I see a trend toward producing increasingly impressive digital stories that showcase multimedia razzle-dazzle at the expense of good storytelling. Well constructed narrative will always be more important than even the most sophisticated digital storytelling. I hope! And, I also suspect that there will always remain a place for the most basic oral storytelling, even as attentions spans shorten and the magic of digital storytelling enraptures us.

But, let’s cut back to where I left off in a recent digital storytelling post about Monica Hesse’s question: Is a hybrid book our future? Maybe…” No, not maybeOf course hybrid books are our future. The unknown is whether or not conventional print publishing will endure. Is a printed book our future? Maybe. That is an important and intriguing question that only time will answer. I’m gambling that the answer is yes, we will continue to print books for a long time. But print books will become the exception, not the norm. Printing books will become a niche market in the publishing industry, catering to very specific needs such as collector’s editions, beautiful coffee table editions of art, design and other expensive format publications.

Monica Hesse continues: “Perhaps the folly isn’t in speculating that the book might change, but in assuming that it won’t.” Bingo! It’s inevitable, so let’s shift the focus of the debate and brainstorming to what I find most exciting about the advent of digital storytelling: its extraordinary potential. Certainly it dilates the potential for producing books, narratives, learning experiences, etc. that span a far broader diversity of learning styles/capabilities while better serving some handicapped audiences. Digital storytelling opens as yet unimaginable non-linear storytelling formats that were simply too challenging (or maybe even too subtle or cumbersome) for print media. It democratizes the publishing world in an exciting, possibly scary or dangerous, and ultimately positive way. It will demand and catalyze long overdue shifts in the way that we teach children to think (both analytically and synthetically), to decipher fact from fiction, to communicate in non-digital contexts, to focus over extended periods of time and a host of ways we haven’t yet conceptualized.

English: The Boyhood of Raleigh, 1871

The Boyhood of Raleigh, 1871 (Photo: Wikipedia)

Perhaps the most intriguing aspects of digital storytelling are new avenues for communicating still invisible beyond the horizon. Will we be able to engage more of the senses than just sight and sound? Will we be able to untether digital stories? Will we be able to package multi-format stories that are compatible with multiple devices and accessible in multiple formats (text, audio book, video, multimedia)? Will be able to open up digital books for broader sharing, one of the most practical advantages of print books? What sort of copyright innovations will evolve to track increasingly complicated intellectual ownership stories and story ingredients?

I would encourage authors and producers of digital stories to break free of the rules, conventions and expectations of the last five centuries of book publishing. Don’t just translate books into digital books. Look at the terminology — ebooks, digital books, video books, vooks — for proof that we’re still frozen in the Gutenberg paradigm. Amplify the idea of storytelling. Leverage today’s multimodal communication vehicles by integrating text, audio, video with the vast array of social networking tools so that the texture of storytelling is profound, diverse and malleable. Open storytelling up so that “readers'” experiences can be varied (maybe even unique?) which will compel greater interest, sharing, debate, buzz, marketing, content development.

Digital storytelling must develop the potential for annotation and marginalia that print books permit. And it will be important to devise innovative ways for readers/consumers to share this marginalia. I know this sounds scary, and it poses real challenges (intellectual property rights, etc.), but it is inevitable and good. And it will unleash a viral potential heretofore unfathomable, not to mention the pedagogical implications. I touched on these ideas briefly in a recent post about James Governor’s “Reading is Writing: Illuminating The Digital Manuscript“.

In sum, I agree with Scholastic editor David Levithan: “It’s expanding the notion of what storytelling can be.” Rather than fear and desperation, publishers should be reinvigorated, revitalized and optimistic. The publishing industry should embrace the new digital storytelling paradigm and begin dreaming up creative new storytelling opportunities. Frankly traditional print books represent a single, extremely restricted vehicle for telling stories. Five centuries of increasing ubiquity make it challenging to think beyond the limitations of a stack of paper sandwiched between two covers, but storytelling existed long before the printing press, and it will continue to exist (and flourish) long after books become relics.

Of course, change always introduces new concerns and risks as well. Hesse asks whether reading and imagination will suffer as a result of innovations in digital storytelling. She acknowledges that digital books empower the reader to skip around, perhaps even skip sections altogether. “It’s also possible for the user to never read more than a few chapters in sequence, before excitedly scampering over to the next activity…” This is certainly true, and not only because integration of audio and video invite this sort of jumpy navigation. Searchability alone is revolutionary. The ability to quickly, easily filter a digital text for relevant terms, references, etc. shifts significant control from the author/publisher to the reader. This basic change invites us to leap from relevant topic to relevant topic rather than trudging from beginning to middle to end. But is this a problem? It could be if authors think and write according to the conventional Gutenberg paradigm. But authors can evolve and grow. In fact, many may welcome the change, may recognize its vast potential. Inevitably some will not.

“Hybrid books might be the perfect accessory for modern life. They allow immediate shortcuts to information. They feel like instant gratification and guided, packaged experiences. What they don’t feel like, at least in certain examples, is reading.

World Storytelling Day logo by Mats Rehnman.

World Storytelling Day logo by Mats Rehnman. (Credit: Wikipedia)

Although there’s reason aplenty to fret the diminishing attention spans of people increasingly plugged into a digital world, I’m not convinced that the “feeling of reading” is in and of itself critical. Some of us love to grab a book and tuck into a hammock on a summer afternoon. It’s pretty hard to beat this “feeling of reading”, but I’m not terribly concerned that fewer and fewer people seem to desire it. It does concern me that a reduction in reading might indicate a reduction in the type of thinking and protracted focus that reading fosters. But I’m not convinced that a shift from print to digital storytelling is the culprit, especially of a potential loss of imaginative thinking which is encouraged by reading a print book. Television and video/movie consumption seem more likely culprits. (Or an ever more pervasive culture of instant gratification?) But the sort of digital storytelling I’m aspiring toward is a far cry from a video or a television program.

Vook’s founder, Brad Inman discourages us from equating print books and Vooks, emphasizing that the two storytelling formats are unique. “‘We don’t pretend that it’s a book because it’s not.’ With the Vook, ‘there’s an expectation that you’re not gulping the text,’ as you would in a traditional novel. Instead, Inman says, ‘you’re tasting the text,’ dipping in and out of it at will.”

I think that this in-and-out experience is potentially one of the great values of digital storytelling. Although Hesse cites Clifford Nass, a Stanford professor who studies multitasking, to distinguish between active and passive entertainment when reading or watching a video, we need to remember that digital books are not videos. Even vooks are not videos. Watching a video or a movie or a television program is considerably more passive than reading the same content, and I agree that the reader is more engaged, more thoughtful and more imaginative than the passive viewer of video. But in digital storytelling, video is only one of the modalities employed to advance the narrative. Although type and depth of imagination employed when reading a print book certainly is different from reading, a well composed digital book is not a passive experience. Indeed it should be considerably more interactive than a print book precisely because of the in-and-out experience which empowers the reader to elect, decision after decision, a personal experience within the narrative, ideally participating on some level and sharing at will. Think more seminar, less lecture. Perhaps Hesse’s reaction tells us more about the shortcomings of a specific vook rather than digital books in general.

“In reading “Embassy,” what concerned me wasn’t that my brain was getting overworked but that my imagination wasn’t… when the “true” representation… is immediately provided to the reader, imaginary worlds could be squelched before they have a chance to be born. Reading Vooks made me feel a little like a creative slacker…”

Like Clifford Nass, David Sousa (an educational neuroscience consultant who wrote “How the Brain Learns to Read”) is likely correct in his concerns about the effects of video on the imagination of children, it is less helpful when evaluating digital storytelling: “we find that kids are not able to do imagining and imaging as exercises… because video’s doing the work for them… They still have the mental apparatus for that, the problem is they’re not getting the exercise.”

The Historian, by E. Irving Couse

However, digital storytelling is not video. It profits from the integration of video into a considerably more interactive tapestry of narrative that engages the reader at every turn, offering multiple levels of interaction and a great deal of independence for how to navigate the content. Digital storytelling at its best should challenge the imagination more consistently and more rigorously than video and likely than conventional print books. Perhaps we’re not there yet. Certainly we’re not there yet. We’re at the proverbial dawn of a new storytelling paradigm, and it’s only logical that the prototypes will be awkward prototypes. But they offer an exciting glimpse into the future, a future that will be driven by raconteurs creating for the new paradigm, not just trying to adapt or salvage the Gutenberg paradigm.

Hesse shares this open-minded optimism, concluding with Bog Stein’s inspiring outlook. “‘Things like the Vook are trivial. We’re going to see an explosion of experimentation before we see a dominant new format. We’re at the very beginning stages’ of figuring out what narrative might look like in the future. ‘The very, very beginning.'”