virtualDavis

ˈvər-chə-wəlˈdā-vəs Serial storyteller, poetry pusher, digital doodler, flâneur.

Inverted Publishing Funnel

Nathan Bransford’s June 10 HuffPo post, “The Rejection Letter of the Future Will Be Silence (And Why This is a Good Thing)” expresses the optimism that I share about the democratization of the publishing industry. His Neil Postman-esque reflection doesn’t flinch from the downside of the Post-Gutenberg Paradigm, but the tenor is undeniably positive: “the very nature of commercial viability in the publishing world is changing quickly with the transition to e-books, and I think it’s ultimately a change for the better.” The agents and publishers who recognize that this publishing funnel inversion will thrive, profit and help redefine the future. Those who hesitate, resist or cling to the Gutenberg Paradigm will struggle to survive.

Clay Shirky, author of Here Comes Everybody, notes that we’re moving from an era where we filtered and then published to one where we’ll publish and then filter. And no one would be happier than me to hand the filtering reins over to the reading public, who will surely be better at judging which books should rise to the top than the best guesses of a handful of publishing professionals.

I don’t see this transition as the demise of traditional publishing or agenting. Roles will change, but there are still some fundamental elements that will remain. There’s more that goes into a book than just writing it, and publishers will be the best-equipped to maintain the editorial quality, production value, and marketing heft that will still be necessary for the biggest books. Authors will still need experienced advocates to navigate this landscape, place subsidiary rights (i.e. translation, film, audio, etc.), and negotiate on their behalf.

What’s changing is that the funnel is in the process of inverting – from a top down publishing process to one that’s bottom up.

Yes, many (if not most) of the books that will see publication in the new era will only be read by a handful of people. Rather than a rejection letter from an agent, authors will be met with the silence of a trickle of sales. And that’s okay!! Even if a book is only purchased by a few friends and family members — what’s the harm?

Meanwhile, the public will have the ultimate, unlimited ability to find the books they want to read, will be unconstrained by the tastes of the publishing industry and past standards of commercial viability, and whether you want to read experimental literary fiction or a potboiler mystery: you’ll be able to find it. Out of the vastness of books published the best books will emerge, driven to popularity by passionate readers. (Bransford, Nathan.”The Rejection Letter of the Future Will Be Silence(And Why This is a Good Thing).” The Huffington Post. 6/10/2010)

Update: Several colleagues and friends get their feathers ruffled each time I pronounce this vision, and I expect this post will be no exception. But it’s worth noting that I do believe books have a long and exciting future. They are valuable, enjoyable and luxurious. They will continue to be. Perhaps moreso as the publishing world evolves in and increasingly digital, decreasingly paper-based direction. Specialty book publishing is likely to endure for these reasons, and because certain content lends itself to print far better than digital formats. But, bibliophile leanings notwithstanding, I’m quite comfortable with the transition from print to digital for most content distribution including fiction, non-fiction, literature, education, etc. In fact, the transition excites me enormously. I believe that digital storytelling will reignite innovation among writers, artists, designers and publishers. New genres will emerge as a result, and debates will rage over what is/isn’t literature. It will be exciting! And there will be less silo-ing, less manipulation of markets and information, less “clubbiness” in the publishing world. This may not last forever, but even for a while these will be positive changes.

Read Nathan Bransford’s full post at The Huffington Post.

Related:

Enhanced by Zemanta

Kevin Rose’s Ebook Wish List

Digg founder, Kevin Rose, brainstorms digital book improvements in a YouTube video published yesterday. In a meandering rumination titled “Some random ideas for ebooks” he shares his personal wish list for ebook publishers based on his experience with the Kindle and iPad. I’ve voiced this same frustration that you still  really can’t do anything social with digital books, and yet this seems like one of the most obvious and promising value-adds to reading a book digitally instead of in print. It should be quick, easy and fun to share my marginalia with others! I understand that these early forays into digital publishing are still primitive, exploratory and cautious. With one notable exception (What is a vook?) digital publishing so far has amounted to little more than digital format print books. But it’s time to leap forward. It’s time for innovation, for a  a new digital storytelling paradigm unfettered by the conventions and limitations of 500 years of print publishing. Here’s what Kevin Rose hopes to see.

Top 5 eBook Wish List:

  1. Character Zoom: Why can I click on a character’s name to access background information, etc.
  2. Audio/text annotation: Find something interesting while reading an ebook? Highlight and annotate the section to share with friends.
  3. Lend a book: Why can’t I click a button and loan my ebook to a friend? And access there progress while they’re reading so I know what sections to discuss? And then click again to take my ebook back?
  4. Dashboard: Why isn’t there a stats page which tells how many pages I’m reading/minutes, when I can expect to finish reading the book, etc?
  5. Share: Why are net connected devices not better at sharing? Why isn’t there more rich media (dictionary, videos, additional information, wikipedia articles, etc.) embedded in (or accessible from) ebooks? Why is it so hard to connect/share ebook experiences with others over the web?

Kevin Rose ponders virtual book groups with tracking to show reading progress of other members to facilitate talking, etc. Pipe dreams? Probably not. In fact, I expect that we’ll see many of these changes soon. It’s inevitable. My ebook wish list includes integrated text, audio and video; digital marginalia annotation (text, audio, video, etc.); and quick, easy sharing. What’s your ebook wish list?

Enhanced by Zemanta

Create Your Social Media Story

Your story is the price of admission to the campfire discussion that is happening around your products and services every day. Without a Story – you are just an annoying salesman. ~ PushingSocial.com

We tend to get hung up on the “bells and whistles” when we talk about digital storytelling. Substance? Oh, we’ll get to that later. Later? Why bother telling a story at all if you haven’t covered the basics. It doesn’t matter how spiffy the wrapper if the gift is overlooked. Stanford’s posting is a reminder that you must build a good brand story if you want admission at the digital campfire. He offers three tips:

  1. Tell your brand story from your customer’s POV
  2. Create mini-stories about the benefits of your product/service
  3. Adapt you brand story for use on multiple social media platforms

“Let me tell you a story…” It’s almost always a winner. No doubt you’ve tapped the interest of you listener/reader/viewer, especially if the context/relationship promises relevance. But even when it doesn’t, it’s human nature to be curious, to enjoy storytelling, to make time for a short narrative adventure before plunging back into the quotidian.

Stanford is spot on when he observes, “In our zeal to evangelize Social Media – we forgot to tell you about WHAT you should be talking about!” Bingo. The abundance of powerful digital storytelling tools available today is enchanting. And sometimes we become so enchanted with the “how” that we forget the “what”. Summer marks the much anticipated season of dazzling special effects blockbuster movies, and yet audiences often complain that a movie fell on its face because it had no story. Snazzy visuals, sound effects and superstar actors can’t redeem an ill-crafted story. Thanks for bringing the focus back to the basics!

Read the full posting at PushingSocial.com.

Enhanced by Zemanta

How to Make a Digital Story in Front of 100 People

1 hour. 100 students. Mission? Teach the students how to make a digital story! Challenging for sure. Possible? Here’s Grimeland Merete’s story:

The other day I was asked to teach students studying to become pre-school teachers at The University College of Oslo how to make a digital story. At first I thought it would be a regular workshop with 15 to 20 students and that we would be able to use 1 to 2 days producing digital stories while I would supervise. These types of workshops I really love! I get to talk to people all the time, and help people tell their stories during the time we spend together in the workshop. And this is what I’ve done every time I’ve been teaching it to others – through workshops, and not lectures… So I was kind of surprised when Grete Jamissen said “I’m sorry, Merete. This is not going to be one of those cozy workshops we usually do. We have nearly 100 students, and you have to show them how it works in an hour. That’s all the time we got”. […]

I could have said that this post would be about how to make a digital story in 1 hour, but that wouldn’t have been entirely true, because Grete had spent quite a few hours preparing the raw material for me. Although I put it together, not entirely into a coherent story, I did spend 1 hour demonstrating how it’s done technically, while Grete probably has spent some 10 hours or so preparing the material. And I think she’s still working on it to get it down to a 10-20 min demonstration!

But doing it in front of 100 people, that was the challenge! So if you want to make a digital story live, you should have all your raw material collected and well rehearsed, especially if you’re recording it in front of an audience.

Your raw material should include:

  1. The story written down and/or printed – rehearse the recording 
  2. Selected pictures to compliment the story – numbering the might be a good idea so that you easier know what order you want them in
  3. Recording device or at least mic if you’re recording directly to MovieMaker
  4. Music (with clearance to use)

Read the full post at Sweet Chili of Mine

Enhanced by Zemanta

StoryKit Digital Storytelling Application

StoryKit digital story app (Credit: The Tech Savvy Educator)

I got really really excited about an application I recently downloaded for the iPod Touch, and wanted to share a short preview, nothing too fancy. I’ve been coordinating my buildings efforts to pilot some iPod Touches, leading up to an eventual full classroom trial this fall, but in the meantime, we’re figuring out where these little devices might be useful in the classroom. Lots of people decry the use of the iPod since it’s primarly a consumption device, but there are some decent publication and creation applications as well, including StoryKit, a completely FREE digital story creation application! (The Tech Savvy Educator)

Ben Rimes’ video preview of StoryKit for the iPod Touch is yet another indication that digital storytelling has become mainstream, and that tools will continue to emerge that simplify the creation and sharing of digital stories. Although this app looks pretty basic, it’s user-friendly and free! I suspect that digital storytelling will be the next PowerPoint!

Read the full blog post at The Tech Savvy Educator.

Digital Storytelling Rocks

Telling stories is as old as the hills, as human as compassion and love, as necessary as air, sleep and chocolate. Fast forward to the digital age! Storytellers are inheriting more magical tools and techniques every day. Sounds, still and moving visuals, interaction, sharing, accessibility… This is the world of digital storytelling. Love it or hate it, it’s here to stay! (Amplicate.com)

What’s your opinion on Digital Storytelling?

Are you familiar with Amplicate.com? It’s new to me. Always more fun to experiment than stand on the sidelines and watch, right? So I dove in! According to the mission statement on their homepage, “Amplicate collects similar opinions in one place; making them more likely to be found by people and companies.” Hmmm… Not so sure about companies, but there may be a few people out there who want to weigh in on the merits and demerits of digital storytelling. Do you think digital storytelling rocks? Or do you think digital storytelling sucks?

Enhanced by Zemanta

Digital Storytelling

Image and quotation via tech4k12.blogspot.com

Digital Storytelling is the modern way to tell a story. Any story.  Storytelling is a practice that has been around for as long as man has been talking.

There are several resources available for teachers to include digital story telling in their instruction.  Microsoft has recently published the Digital Storytelling E-Book, and have also created some guides to get teachers started with Windows Live Movie Maker, and Photo Story 3, both free downloads from Windows Live.

In October, 2007 educator Alan Levine evaluated 50+ on-line tools that you can use to create your own web-based story. He used each tool to create the same story so you can evaluate the differences yourself. See all the results at his wiki http://cogdogroo.wikispaces.com/StoryTools

Enhanced by Zemanta

Storytellers of the New Millennium

Back in 1997 an in-depth feature on digital storytelling ran on SFGate.com (home of the San Francisco Chronicle), and it’s still referenced today because it offers such a comprehensive, almost encyclopedic introduction to digital storytelling. If the concept is new to you, this is a great place to start.

So what’s a digital storyteller? They are artists/writers using new tools and techniques, like HTML hyper-text linking for the web, animation programming in Macromedia DirectorPremiere, to tell their stories, and digital movie-making using Adobe.

These tools, and many others, are helping or perhaps even forcing writers and artists to think outside the realm of traditional linear narrative. Every aspect of storytelling; structure, plot, character, pace, voice, timing, and setting, has the potential to be morphed by digital contact.

Many of the new technologies, emergent themes and innovative projects are worth examining as a way to understand the current and constantly evolving state of digital storytelling.

Read the full article at sfgate.com

Although this already sounds a little dated (we’re already a full decade into the new millennium after all), it’s a basic, clear and helpful digital storytelling primer. You’ll find lots of great links to resources to accelerate your learning curve.

Perhaps the most important information comes in the first paragraph, a reminder that remains relevant today:

If you don’t have a good story to tell you might as well save yourself the expensive digital bells and whistles and go back to your writing table. Content is still, thankfully, king.

Over the last dozen years, the tools available to the digital storyteller have increased dramatically. It seems like every day there’s a new online resource to facilitate digital storytelling. It’s easy to get swept up in the razzle-dazzle, but strong narrative fundamentals are a prerequisite. A fancy mixer, oven and baking tin won’t create a delicious cake without the right ingredients. And a talented cook!

Create Animations at DoInk


run in the tunnel! by gingalegendweed, made at DoInk.com

“DoInk brings two things to the table: a community of talented people, and all the tools they need to share their ideas. Once, you’ve signed up you can begin animating, drawing, and sharing. And to speed things up, you can re-use the work of thousands of other users.” (DoInk.com)

DoInk is a website where you can roll your own animation. How does this work? No clue. Is it cool? Oh-so-very! And if you’re artistically challenged, that’s okay too… They’ve got you covered.

Vooks Versus Imagination

Writer Kris Spisak weighs in on vooks:

As children, we may have fought the transition to reading books without pictures. Thanks to the vook, that childhood joy has returned.

What about the loss of imagination here? Haven’t we all read a book and then seen the movie, realizing that the director’s vision of a character looked nothing like the image in our own heads? Should we let the videos dictate this detail for us? That takes away the glory of reading a book in my opinion, letting the world of film take over the beauty and simplicity of the written word.

However, imagine the new readers that may be pulled in with this multi-media glory. Imagine the total package of story, history, creation, and connection. If books are too old and dusty for some who crave more, vooks could bridge the gap creating larger reading audiences.

So while admitting my wavering, I’m still in favor of this swing. I think when I have my chance at the vook, though, my characters will all appear in silhouette to keep their faces in the imagination of the reader.

This concern, that digital storytelling in general and vooks in particular may compromise our ability or will to imagine, continues to pop up. I’ve explained that the sort of digital storytelling worth aspiring to should accomplish the opposite; it should fire the imagination and inspire readers/viewers to become active participants in, contributors to and sharers of the stories

Read the full post at The Overflowing Bbookshelf.

Enhanced by Zemanta